Photo Galleries
ProfitVille: The Business of Social Gaming
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(left to right) Steve Cassavant T’05, VP, Strategy & Business Development, IGN Entertainment; Chris Mahl, SVP and Chief Brand Alchemist, SCVNGR; Professor Eric Johnson, Center for Digital Strategies Director moderating the panel and Teemu Huuhtanen, EVP, Business Development and Communications, North America.
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(left to right) Steve Cassavant T’05, VP, Strategy & Business Development, IGN Entertainment; Chris Mahl, SVP and Chief Brand Alchemist, SCVNGR; Professor Eric Johnson, Center for Digital Strategies Director moderating the panel and Teemu Huuhtanen, EVP, Business Development and Communications, North America.
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Teemu Huuhtanen, EVP, Business Development and Communications, North America joins the discussion virtually from the west coast.
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Chris Mahl, SVP and Chief Brand Alchemist at SCVNGR, responds to a question regarding the monetization of social gaming.
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Steve Cassavant T’05, VP, Strategy & Business Development, IGN Entertainment speaking to a student and Prof Johnson.
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Students posed multiple questions from the audience.
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Teemu responding to a question from the panel.
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Chris Mahl speaks with a student following the panel.
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IGN's AskMen.com site.
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Sulake avatar creation on mobile device.
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Bobba Bar Avatars
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Habbo in the future.
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Habbo Hotelli
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Habbo Miley Cyrus Runway.
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Virtual items in Habbo Hotel.
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SCVNGR at work!
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SCVNGR at work again.
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SCVNGR rewarding.
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The SCVNGR challenge.
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SCVNGR on Android.
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SCVNGR on iPhone.
Topics: Social Media, Strategy, Tech Toys & Gaming