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Britt Technology Impact Series: Tech Toys & Gaming

Britt Technology Impact Series

The Britt Technology Impact Series (BTIS) provides MBA candidates and the Tuck and Dartmouth communities with insights into how changes in technology affect individuals, impact enterprises and reshape industries. The series explores a different theme each academic year through events including panel discussions with industry leaders, one-on-one meetings with executives and academic seminars. At year-end, the center produces an overview of the findings that gives students unique perspectives on relevant business and technology issues. The 2011-12 Britt Technology Impact Series will examine how cloud computing gives consumers and enterprises new ways to stay connected. Past series looked at social technology, mobile and video. Experience Past Series Overviews and More Information  › 

ProfitVille: The Business of Social Gaming Photo

ProfitVille: The Business of Social Gaming

April 1, 2011 • Tuck Campus

As part of BTIS and the Media, Sports & Entertainment Symposium titled, "The State of Media in 2011," this panel discussed the business side of social gaming. Participants included Steve Cassavant T’05, VP, Strategy & Business Development, IGN Entertainment and Chris Mahl, SVP and Chief Brand Alchemist, SCVNGR, shown here and Teemu Huuhtanen, EVP Business Development and Communications, North America, Sulake Inc. This discussion was moderated by Prof. Eric Johnson. More ›

Topics: Social Media, Strategy, Tech Toys & Gaming